Example #1
0
 void OnTriggerEnter(Collider collision)
 {
     if (collision.CompareTag("Mecha") && timeSinceLastHit > rearmTime)
     {
         timeSinceLastHit = 0;
         audioSource.Play();
         Transform      Player         = collision.transform;
         PlayerVitality playerVitality = Player.GetComponent <PlayerVitality>();
         playerVitality.TakeDamage(35);
     }
 }
Example #2
0
 private void Start()
 {
     playerAnimations = GetComponent <PlayerAnimations>();
     playerVitality   = GetComponent <PlayerVitality>();
 }