Example #1
0
 void OnTriggerEnter2D(Collider2D collider)
 {
     if (collider.CompareTag("Train"))
     {
         Destroy(Instantiate(impactEffect, transform.position, Quaternion.identity), 3f);
         Destroy(gameObject);
         PlayerTrain.DamageTrain(damage);
     }
 }