private void Awake() { pInst = playerInstantiater.GetComponent<PlayerInstantiater>(); eInst = enemyInstantiater.GetComponent<EnemyInstantiater>(); pUIMana = playerStatusUI.GetComponent<PlayerStatusUIManager>(); dCount = dayCounter.GetComponent<DayCounter>(); //camera取得 cameraObj = Camera.main.gameObject; cameraController = cameraObj.GetComponent<CameraController>(); }
private void Awake() { if (Instance == null) { HPBar = PlayerStatus.GetComponentInChildren <Slider>(); Instance = this; } else { if (Instance != this) { Destroy(gameObject); } } }