Example #1
0
 public PlayerStatusComponent(ref PlayerStatusComponent rhs)
 {
     status          = rhs.status;
     maxMadness      = rhs.maxMadness;
     moveSpeed       = 1.0f;
     madnessWeight   = 1.0f;
     searchingWeight = 1.0f;
 }
Example #2
0
    private void Update()
    {
        PlayerStatusComponent statusComp = Utility.entityMng.GetComponentData <PlayerStatusComponent>(Utility.playerEntity);

        SetGauge(statusComp.status.madness / statusComp.maxMadness);
    }