public override void Hit(int damage, bool ignoreArmor, PlayerStats.DamageType type)
 {
     if (!CheatMenuPlusCtrl.Options.Player.GodMode)
     {
         base.Hit(damage, ignoreArmor, type);
     }
 }
Example #2
0
 public override void Hit(int damage, bool ignoreArmor, PlayerStats.DamageType type)
 {
     if (!CheatMenuComponent.GodMode)
     {
         base.Hit(damage, ignoreArmor, type);
     }
 }