private bool onLocalPlayerSpawned(PlayerSpawnedEvents.LocalPlayerSpawned evt)
 {
     eventChannel.RemoveListener <PlayerSpawnedEvents.LocalPlayerSpawned>(onLocalPlayerSpawned);
     checkFTUEState();
     return(false);
 }
Example #2
0
 private bool onLocalPlayerSpawned(PlayerSpawnedEvents.LocalPlayerSpawned evt)
 {
     dispatcher.RemoveListener <PlayerSpawnedEvents.LocalPlayerSpawned>(onLocalPlayerSpawned);
     initializeDiving();
     return(false);
 }
Example #3
0
 private bool onLocalPlayerSpawned(PlayerSpawnedEvents.LocalPlayerSpawned evt)
 {
     isPlayerSpawned = true;
     dispatcher.RemoveListener <PlayerSpawnedEvents.LocalPlayerSpawned>(onLocalPlayerSpawned);
     return(false);
 }
 private bool onLocalPlayerSpawned(PlayerSpawnedEvents.LocalPlayerSpawned evt)
 {
     eventChannel.RemoveListener <PlayerSpawnedEvents.LocalPlayerSpawned>(onLocalPlayerSpawned);
     Initialize();
     return(false);
 }