public void AddBday_should_return_NewBday() { //arrange Player player = new Player(); var pl = new PlayerService(new XMLProvider <Player>("player.xml")); var day = 10; var expected = player.BDay = 10; //act pl.AddBDay(day); //assert Assert.Equal(expected, player.BDay); }
public void ChangeRole_should_AddNewRole() { //arrange var pl = new PlayerService(new XMLProvider <Player>("player.xml")); pl.AddBDay(10); string roley = "role"; int index = 0; var expected = "role"; //act pl.ChangeRole(roley, index); //assert Assert.Equal(expected, pl[index].Role); }
public void ChangeBday_should_return_NewBday() { //arrange var pl = new PlayerService(new XMLProvider <Player>("player.xml")); pl.AddBDay(10); int day = 10; int index = 0; var expected = 10; //act pl.ChangeBDay(day, index); //assert Assert.Equal(expected, pl[index].BDay); }
public void BDay() { while (true) { Console.Clear(); Console.WriteLine("BDay\n1. Add day of birthday of player\n2. Change day of birthday of player\n0. Back"); Console.Write("Action: "); string choise = Console.ReadLine(); Console.Clear(); switch (choise) { case "0": return; case "1": try { Console.WriteLine("Add day of birthday"); var day = validator.validator_day(Console.ReadLine()); pls.AddBDay(Convert.ToInt32(day)); } catch (Exception e) { Console.WriteLine(e.Message); Console.ReadKey(); } break; case "2": try { Console.Write("Change BDay of player: "); var index = IndexPlayer(); Console.WriteLine("Add new BDay of player"); var day = validator.validator_day(Console.ReadLine()); pls.ChangeBDay(Convert.ToInt32(day), index); } catch (Exception e) { Console.WriteLine(e.Message); Console.ReadKey(); } break; default: Console.WriteLine("Wrong index\nPress any key to continue..."); Console.ReadKey(); break; } } }