void Awake() { animator = GetComponent <Animator>(); playerTrfm = GameObject.Find("Player").transform; playerCtrl = playerTrfm.GetComponent <PlayerScrooll>(); //rgby2D = GetComponent<Rigidbody2D>(); }
void Awake() { animator = GetComponent <Animator>(); playerCtrl = GameObject.Find("Player").GetComponent <PlayerScrooll>(); }
private void Awake() { player = GameObject.Find("Player").GetComponent <PlayerScrooll>(); }