void Start() { DontDestroyOnLoad(gameObject); if (!isLocalPlayer) { return; } profileStore = new PlayerProfileStore(); CmdSetProfile(profileStore.LoadProfile()); }
void Start() { profile = profileStore.LoadProfile(); input.text = profile.Name; }
void Start() { DontDestroyOnLoad(gameObject); if (!isLocalPlayer) { return; } profileStore = new PlayerProfileStore(); CmdSetProfile(profileStore.LoadProfile()); }
void Start() { profile = profileStore.LoadProfile(); input.text = profile.Name; }