public void ChangeSFXVolume(float value) { sfxVolume = value; PlayerPrefsSystem.SaveAudioConfig(this); }
public void ChangeMusicVolume(float value) { musicVolume = value; PlayerPrefsSystem.SaveAudioConfig(this); }
public void ChangeSFXVolume(float value) { sfxVolume = value; PlayerPrefsSystem.SaveAudioConfig(this); }
public void ChangeMusicVolume(float value) { musicVolume = value; PlayerPrefsSystem.SaveAudioConfig(this); }