public Sprite GetSkinSprite(PlayerPrefsKey playerPrefsKey) { return(SkinDatabase.Skins[PlayerPrefs.GetInt(playerPrefsKey.ToString(), (int)playerPrefsKey)].skinSprite); }
public static int GetIntegerValue(PlayerPrefsKey playerPrefsKey, int defaultValue) { return(PlayerPrefs.GetInt(playerPrefsKey.ToString(), defaultValue)); }
public static void SetInteger(PlayerPrefsKey playerPrefsKey, int setValue) { PlayerPrefs.SetInt(playerPrefsKey.ToString(), setValue); }
/// <summary> /// stringのValueを受け取る /// </summary> /// <param name="playerPrefsKey"></param> /// <param name="defaultValue"></param> /// <returns></returns> public static string GetStringValue(PlayerPrefsKey playerPrefsKey, string defaultValue) { return(PlayerPrefs.GetString(playerPrefsKey.ToString(), defaultValue)); }
/// <summary> /// stringを設定する /// </summary> /// <param name="playerPrefsKey"></param> /// <param name="setValue"></param> public static void SetString(PlayerPrefsKey playerPrefsKey, string setValue) { PlayerPrefs.SetString(playerPrefsKey.ToString(), setValue); }