/// <summary>
 /// 删除玩家账户数据.
 /// </summary>
 void RemovePlayerPayData(PlayerPayData payDt)
 {
     if (m_PlayerPayDtList.Contains(payDt) == true)
     {
         m_PlayerPayDtList.Remove(payDt);
     }
 }
 /// <summary>
 /// 添加玩家账户数据.
 /// </summary>
 void AddPlayerPayData(PlayerPayData payDt)
 {
     if (m_PlayerPayDtList.Contains(payDt) == false && payDt != null)
     {
         m_PlayerPayDtList.Add(payDt);
     }
 }
    /// <summary>
    /// 保存玩家账户信息.
    /// </summary>
    internal void SavePlayerPayData(int userId, int money)
    {
        PlayerPayData data = FindPlayerPayData(userId);

        if (data == null)
        {
            AddPlayerPayData(new PlayerPayData(userId, money));
        }
        else
        {
            data.money = money;
        }
    }