Example #1
0
 public override void ClassSpecificStart()
 {
     playerParticleEffects = GetComponent <PlayerParticleEffects>();
     defaultMat            = GetComponent <SpriteRenderer>().material;
 }
Example #2
0
 void Start()
 {
     playerSoundEffects    = transform.parent.GetComponent <PlayerSoundEffects>();
     playerParticleEffects = transform.parent.GetComponent <PlayerParticleEffects>();
     playProp = transform.parent.GetComponent <PlayerProperties>();
 }