Example #1
0
	public void placeChar(PlayerObj playerChar) {
		if (validPlaceTile ()) {
			turnsLeft--;
			board [selectedTileX, selectedTileY].addCharacter (playerChar);
			playerChar.scaleChar (.8f);
			playerChar.moveChar (new Vector2(selectedTileX, selectedTileY));
			if (turnsLeft == 0)
				phase = "combat";
			nextTurn ();
		}
	}