public override int GetHashCode() { int hash = 1; if (GymId.Length != 0) { hash ^= GymId.GetHashCode(); } if (PlayerLatitude != 0D) { hash ^= PlayerLatitude.GetHashCode(); } if (PlayerLongitude != 0D) { hash ^= PlayerLongitude.GetHashCode(); } if (GymLatitude != 0D) { hash ^= GymLatitude.GetHashCode(); } if (GymLongitude != 0D) { hash ^= GymLongitude.GetHashCode(); } return(hash); }
public override int GetHashCode() { int hash = 1; if (EncounterId != 0UL) { hash ^= EncounterId.GetHashCode(); } if (FortId.Length != 0) { hash ^= FortId.GetHashCode(); } if (PlayerLatitude != 0D) { hash ^= PlayerLatitude.GetHashCode(); } if (PlayerLongitude != 0D) { hash ^= PlayerLongitude.GetHashCode(); } if (GymLatDegrees != 0D) { hash ^= GymLatDegrees.GetHashCode(); } if (GymLngDegrees != 0D) { hash ^= GymLngDegrees.GetHashCode(); } return(hash); }