private void LoginButton_OnClicked(Button btn) { if (string.IsNullOrEmpty(emailTf.GetText()) || string.IsNullOrEmpty(passwordTf.GetText())) { windowService.Open(new OkWindow(windowService, "Error", "Fields can't be empty")); return; } windowService.Open(new TextWindow("Information", "Login in...")); var msg = zoneClientNetPeer.CreateMessage(); var messageData = new PlayerLoginMessageData(); messageData.Email = emailTf.GetText(); messageData.Password = passwordTf.GetText(); messageData.Encode(msg); var receiver = new IPEndPoint(NetUtility.Resolve(Constants.Host), Constants.ZoneServerPort); zoneClientNetPeer.SendUnconnectedMessage(msg, receiver); }
public SNMessageData GetMessageData(short type) { ZoneMessageTypes header = (ZoneMessageTypes)type; SNMessageData message = null; switch (header) { #region Authentification case ZoneMessageTypes.PlayerLogin: message = new PlayerLoginMessageData(); break; case ZoneMessageTypes.RequestCharacters: message = new RequestCharactersMessageData(); break; case ZoneMessageTypes.SelectCharacter: message = new SelectCharacterMessageData(); break; case ZoneMessageTypes.CharacterLoaded: message = new CharacterLoadedMessageData(); break; #endregion #region Players case ZoneMessageTypes.PlayerDirection: message = new PlayerDirectionMessageData(); break; #endregion default: loggingService.Log($"Cannot build zone message {header.ToString()}", LogMessageType.WARNING); break; } return(message); }