protected virtual void OnPlayerJoined(Player player) { PlayerJoinedDelegate handler = PlayerJoined; if (handler != null) { handler(this, player); } }
private void RemoveHandler_PlayerJoined(PlayerJoinedDelegate value) { PlayerJoinedInvoker = (PlayerJoinedDelegate)Delegate.Remove(PlayerJoinedInvoker, value); }
private void AddHandler_PlayerJoined(PlayerJoinedDelegate value) { PlayerJoinedInvoker = (PlayerJoinedDelegate)Delegate.Combine(PlayerJoinedInvoker, value); }
private void RemoveHandler_ObserverJoinedGame(PlayerJoinedDelegate value) { ObserverJoinedGameInvoker = (PlayerJoinedDelegate)Delegate.Remove(ObserverJoinedGameInvoker, value); }
private void AddHandler_ObserverJoinedGame(PlayerJoinedDelegate value) { ObserverJoinedGameInvoker = (PlayerJoinedDelegate)Delegate.Combine(ObserverJoinedGameInvoker, value); }
private void RemoveHandler_ObserverJoinedGame(PlayerJoinedDelegate value) { ObserverJoinedGameInvoker = (PlayerJoinedDelegate)Delegate.Remove(ObserverJoinedGameInvoker, value); }
private void AddHandler_ObserverJoinedGame(PlayerJoinedDelegate value) { ObserverJoinedGameInvoker = (PlayerJoinedDelegate)Delegate.Combine(ObserverJoinedGameInvoker, value); }
private void RemoveHandler_PlayerJoined(PlayerJoinedDelegate value) { PlayerJoinedInvoker = (PlayerJoinedDelegate)Delegate.Remove(PlayerJoinedInvoker, value); }
private void AddHandler_PlayerJoined(PlayerJoinedDelegate value) { PlayerJoinedInvoker = (PlayerJoinedDelegate)Delegate.Combine(PlayerJoinedInvoker, value); }