Example #1
0
    public void AddToInventory(string ingredient, Sprite inventoryImage)
    {
        int usedIngredientCount = playerInventoryData.AddIngredient(ingredient, inventoryImage);

        if (usedIngredientCount > 0)
        {
            dishSpeedGainRemainder += usedIngredientCount * INGREDIENT_SPEED_GAIN;
        }
    }
    public void AddToInventory(string ingredient)
    {
        addToExtraWeight(1);
        int usedIngredientCount = playerInventoryData.AddIngredient(ingredient);

        if (usedIngredientCount > 0)
        {
            setBoost = true;
            reduceExtraWeight(usedIngredientCount);
            playPlayerAnimation("Complete");
            audioController.PlayRecipeCompletion();
        }
        else
        {
            playPlayerAnimation("Collect");
            audioController.PlayItemCollection();
        }
    }