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C# (CSharp) PlayerInstance.Pause Examples
Programming Language:
C# (CSharp)
Class/Type:
PlayerInstance
Method/Function:
Pause
Examples at hotexamples.com:
1
C# (CSharp) PlayerInstance.Pause - 1 examples found
. These are the top rated real world C# (CSharp) examples of
PlayerInstance.Pause
extracted from open source projects. You can rate examples to help us improve the quality of examples.
Frequently Used Methods
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IsNpc(8)
IsImmortal(6)
GetBuffCount(6)
GetCondition(4)
makeInstance(3)
GainXP(3)
IsGuest(3)
HasBuff(3)
IsRetired(3)
IsAffected(3)
CanSee(3)
Free(2)
IsInAutoAttackRange(2)
IsVampire(2)
EquipItem(2)
IsDevoted(2)
GainCondition(2)
CollideAgainst(2)
GetAutoAttackRange(2)
Destroy(2)
CauseDamageTo(2)
Pause(1)
IsHero(1)
OnRankValueChanged(1)
MoveDown(1)
IsNotAuthorized(1)
IsPKill(1)
MoveUp(1)
MoveLeft(1)
MainCameraTransform(1)
MoveRight(1)
AddAffect(1)
Instance(1)
DetermineMovementValues(1)
AdvanceLevel(1)
Attack(1)
CheckForExtremeFavor(1)
CmdRequestFlipAllTiles(1)
CmdRequestTileBagShuffle(1)
Designate(1)
DoDamage(1)
HasTimer(1)
GetEquippedWeapon(1)
GetExperienceLevel(1)
GetInstance(1)
AddItemToInventory(1)
GetMove(1)
GetTimer(1)
GetLearned(1)
Frequently Used Methods
IsNpc (8)
IsImmortal (6)
GetBuffCount (6)
GetCondition (4)
makeInstance (3)
GainXP (3)
IsGuest (3)
HasBuff (3)
IsRetired (3)
IsAffected (3)
Frequently Used Methods
CanSee (3)
Free (2)
IsInAutoAttackRange (2)
IsVampire (2)
EquipItem (2)
IsDevoted (2)
GainCondition (2)
CollideAgainst (2)
GetAutoAttackRange (2)
Destroy (2)
CauseDamageTo (2)
Pause (1)
IsHero (1)
OnRankValueChanged (1)
MoveDown (1)
IsNotAuthorized (1)
IsPKill (1)
MoveUp (1)
MoveLeft (1)
MainCameraTransform (1)
Frequently Used Methods
CauseDamageTo (2)
Pause (1)
IsHero (1)
OnRankValueChanged (1)
MoveDown (1)
IsNotAuthorized (1)
IsPKill (1)
MoveUp (1)
MoveLeft (1)
MainCameraTransform (1)
MoveRight (1)
AddAffect (1)
Instance (1)
DetermineMovementValues (1)
AdvanceLevel (1)
Attack (1)
CheckForExtremeFavor (1)
CmdRequestFlipAllTiles (1)
CmdRequestTileBagShuffle (1)
Designate (1)
DoDamage (1)
HasTimer (1)
GetEquippedWeapon (1)
GetExperienceLevel (1)
GetInstance (1)
AddItemToInventory (1)
GetMove (1)
GetTimer (1)
GetLearned (1)
Frequently Used Methods
MoveRight (1)
AddAffect (1)
Instance (1)
DetermineMovementValues (1)
AdvanceLevel (1)
Attack (1)
CheckForExtremeFavor (1)
CmdRequestFlipAllTiles (1)
CmdRequestTileBagShuffle (1)
Designate (1)
DoDamage (1)
HasTimer (1)
GetEquippedWeapon (1)
GetExperienceLevel (1)
GetInstance (1)
AddItemToInventory (1)
GetMove (1)
GetTimer (1)
GetLearned (1)
Example #1
0
Show file
File:
AudioPlayer.Methods.cs
Project:
pilgarlicx/SharpPlayer
public void Pause() { PlayerInstance.Pause(); }
x