public Player CreatePlayer(PlayerInputTest input) { int playerId = DemoData.GetNewPlayerId(); Player player = new Player(playerId, input.FirstName, input.LastName); DemoData.AddPlayer(player); return(player); }
void Start() { startPos = transform.position; rb = GetComponent <Rigidbody>(); pTest = GetComponent <PlayerInputTest>(); gameCtrl = GameObject.Find("GameStateController").GetComponent <GameStateController>(); sEnd = GameObject.FindGameObjectWithTag("Goal").GetComponent <StageEndJudge>(); pManager = GetComponent <PlayerInputManager>(); whc = GameObject.Find("WaterHeightController").GetComponent <WaterHeightController>(); pac = GetComponent <PlayerAnimationController>(); poseCtrl = GameObject.Find("Pose").GetComponent <PoseController>(); cc = GameObject.Find("Main Camera").GetComponent <CameraController>(); anim = GetComponent <Animator>(); pc = GameObject.Find("PenguinController").GetComponent <PenguinController>(); }