Example #1
0
 private void Awake()
 {
     animator   = GetComponent <Animator>();
     input      = GetComponentInParent <PlayerInputHandling>();
     controller = GetComponentInParent <PlayerCharacterController>();
 }
 private void Awake()
 {
     input      = GetComponent <PlayerInputHandling>();
     controller = GetComponent <PlayerCharacterController>();
 }