Example #1
0
 public static void SetStatus(PlayerInfo.Status status, float duration)
 {
     statusAilmentDisplay.SetStatus(status);
     playerInfo.SetStatus(status);
     timedStatus = true;
     statusTimer = duration;
 }
 public void SetStatus(PlayerInfo.Status status)
 {
     if (status == PlayerInfo.Status.OK)
     {
         image.sprite = okSprite;
     }
     else if (status == PlayerInfo.Status.Paralyzed)
     {
         image.sprite = paralyzedSprite;
     }
     else if (status == PlayerInfo.Status.Poison)
     {
         image.sprite = poisonedSprite;
     }
     else if (status == PlayerInfo.Status.Slowed)
     {
         image.sprite = slowedSprite;
     }
 }
Example #3
0
 public static void SetStatus(PlayerInfo.Status status)
 {
     statusAilmentDisplay.SetStatus(status);
     playerInfo.SetStatus(status);
 }