Example #1
0
        public void HandlePlayerTarget(WorldClient client, PlayerInTargetPacket packet)
        {
            var player = _mapProvider.Map.GetPlayer(packet.TargetId);

            if (player is null)
            {
                return;
            }

            _attackManager.Target = player;
            _packetFactory.SendPlayerInTarget(client, player);
        }
 private void HandlePlayerInTarget(PlayerInTargetPacket packet)
 {
     Target = Map.GetPlayer(packet.TargetId);
 }