Example #1
0
    public void Setup()
    {
        playerIconsHandler = GetComponent <PlayerIconsHandler>();
        visualizer         = GetComponent <Visualizer>();
        backButton.gameObject.SetActive(false);
        visualizer.dice.gameObject.SetActive(false);

        visualizer.playersData = new PlayerData[4];
        SetPlayersData();
        gameGUIMaker = new GameGUIMaker(visualizer);
        // please choose your players
        visualizer.dialogBox.Popup(".ﻦﮐ ﺏﺎﺨﺘﻧﺍ ﻭﺭ ﻥﺎﻨﮑﯾﺯﺎﺑ");
    }
Example #2
0
    public void Setup()
    {
        PlayerType[] playerTypes = new PlayerType[playersData.Length];
        for (int i = 0; i < playersData.Length; i++)
        {
            playerTypes[i] = playersData[i].type;
        }

        board        = new Board(4, 40, 4);
        game         = new Game(board, playerTypes);
        activePlayer = playersData[0];

        gameObject.AddComponent(typeof(EventListenersManager));
        playerIconsHandler = GetComponent <PlayerIconsHandler>();
        dice.gameObject.SetActive(true);

        game.Start();
    }