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C# (CSharp) PlayerHud.Dim Examples
Programming Language:
C# (CSharp)
Class/Type:
PlayerHud
Method/Function:
Dim
Examples at hotexamples.com:
1
C# (CSharp) PlayerHud.Dim - 1 examples found
. These are the top rated real world C# (CSharp) examples of
PlayerHud.Dim
extracted from open source projects. You can rate examples to help us improve the quality of examples.
Frequently Used Methods
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ToggleInteractPrompt(9)
ToggleQualityGame(5)
SetInteractText(4)
addHealthBar(2)
Draw(2)
Update(1)
SetInteractionText(1)
SetPlayerData(1)
SetScoreText(1)
SetSpecialSpellIcon(1)
SetSpeedText(1)
SetTransparent(1)
StartCoroutine(1)
AssignPlayerToHud(1)
UpdateBattleAction(1)
SetDistanceText(1)
UpdateChoice(1)
UpdateChooseAction(1)
UpdateHp(1)
UpdateHud(1)
UpdateMultiChoiceAction(1)
UpdateUI(1)
applyPowerUp(1)
getHudHeightUsed(1)
UpdateBattleMoveAction(1)
OpenSkill(1)
Set(1)
GetPowerupNotificationText(1)
CloseJournal(1)
CloseMulti(1)
CloseSkill(1)
Dim(1)
Dispose(1)
DrawHUD(1)
Fade(1)
Fight(1)
GetComponentInChildren(1)
GetDistanceText(1)
GetScoreText(1)
CloseFight(1)
GetSpeedText(1)
HideQualityGame(1)
Hit(1)
Initialize(1)
Invalidate(1)
LoadFace(1)
Logic(1)
OpenChoose(1)
OpenJournal(1)
OpenMulti(1)
Frequently Used Methods
ToggleInteractPrompt (9)
ToggleQualityGame (5)
SetInteractText (4)
addHealthBar (2)
Draw (2)
Update (1)
SetInteractionText (1)
SetPlayerData (1)
SetScoreText (1)
SetSpecialSpellIcon (1)
Frequently Used Methods
SetSpeedText (1)
SetTransparent (1)
StartCoroutine (1)
AssignPlayerToHud (1)
UpdateBattleAction (1)
SetDistanceText (1)
UpdateChoice (1)
UpdateChooseAction (1)
UpdateHp (1)
UpdateHud (1)
UpdateMultiChoiceAction (1)
UpdateUI (1)
applyPowerUp (1)
getHudHeightUsed (1)
UpdateBattleMoveAction (1)
OpenSkill (1)
Set (1)
GetPowerupNotificationText (1)
CloseJournal (1)
CloseMulti (1)
Frequently Used Methods
UpdateMultiChoiceAction (1)
UpdateUI (1)
applyPowerUp (1)
getHudHeightUsed (1)
UpdateBattleMoveAction (1)
OpenSkill (1)
Set (1)
GetPowerupNotificationText (1)
CloseJournal (1)
CloseMulti (1)
CloseSkill (1)
Dim (1)
Dispose (1)
DrawHUD (1)
Fade (1)
Fight (1)
GetComponentInChildren (1)
GetDistanceText (1)
GetScoreText (1)
CloseFight (1)
GetSpeedText (1)
HideQualityGame (1)
Hit (1)
Initialize (1)
Invalidate (1)
LoadFace (1)
Logic (1)
OpenChoose (1)
OpenJournal (1)
OpenMulti (1)
Frequently Used Methods
CloseSkill (1)
Dim (1)
Dispose (1)
DrawHUD (1)
Fade (1)
Fight (1)
GetComponentInChildren (1)
GetDistanceText (1)
GetScoreText (1)
CloseFight (1)
GetSpeedText (1)
HideQualityGame (1)
Hit (1)
Initialize (1)
Invalidate (1)
LoadFace (1)
Logic (1)
OpenChoose (1)
OpenJournal (1)
OpenMulti (1)
updateHealth (1)
Example #1
0
Show file
public void PlayerKilled() { floatHud.Deactivate(); playerHud.Dim(); }
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