private void SyncPlayerData()
    {
        var helper = new PlayerHelper();
        var hisPlayers = helper.GetPlayerListFromMySQL();
        var myPlayers = helper.GetPlayerListFromMSSQL();
        foreach(var player in myPlayers)
        {
            var hisPlayer = hisPlayers.Where(c => c.Id == player.Id).FirstOrDefault();
            if(hisPlayer == null)
            {
                AddPlayer(helper, player);
            }
            else if(hisPlayer.IsCurrent != player.IsCurrent)
            {
                UpdatePlayer(helper, player, hisPlayer);
            }

        }
    }