private void OnPlayerHasBeenUpdated()
        {
            PlayerEventArgs playerEventArgs = new PlayerEventArgs();

            playerEventArgs.Name = this.ProfileInfo.Name;
            PlayerHasBeenUpdated?.Invoke(this, playerEventArgs);
        }
        private void OnPlayerHasBeenUpdated(BigNumber scoreToAdd)
        {
            PlayerEventArgs playerEventArgs = new PlayerEventArgs();

            playerEventArgs.Name       = this.ProfileInfo.Name;
            playerEventArgs.MoneyToAdd = scoreToAdd;
            PlayerHasBeenUpdated?.Invoke(this, playerEventArgs);
        }