Example #1
0
 private void Start()
 {
     foreach (GameObject gun in guns)
     {
         GameObject          g  = Instantiate(gun);
         PlayerGunController gc = g.GetComponent <PlayerGunController>();
         gc.Initialize(cam, weaponHolder);
         gc.SetActive(false);
         gunControllers.Add(gc);
     }
     gunControllers[curGun].SetActive(true);
 }