private void CreateFreeFloatPlayer() { PlayerFloat pf = new PlayerFloat(); pf.SetModel("KWCube"); pf.SetPosition(0, 5, 15); AddGameObject(pf); SetFirstPersonObject(pf, 180); }
private void CreateFreeFloatPlayer() { PlayerFloat pf = new PlayerFloat(); pf.SetModel("KWCube"); pf.SetPosition(0, 1, 15); AddGameObject(pf); SetFirstPersonObject(pf, 180); HUDObject crosshair = new HUDObject(HUDObjectType.Image, CurrentWindow.Width / 2, CurrentWindow.Height / 2); crosshair.SetTexture(@".\textures\crosshair.dds"); AddHUDObject(crosshair); }