private void ProcessMountWeaponInPackage(WeaponInPackage pos, int weaponId, int avatarId) { if (SingletonManager.Get <WeaponConfigManager>().IsC4(weaponId)) { _playerEntity.AddC4ToBag(weaponId); } else { _playerEntity.appearanceInterface.Appearance.MountWeaponInPackage(pos, avatarId); } }