Example #1
0
    public void EnemyDied()
    {
        GameObject itemDropped = Instantiate(items[Random.Range(0, items.Length)], transform.position, transform.rotation) as GameObject;

        Destroy(objectToDestory);
        pDets.AddExp(exp);
        uiMan.UpdateExp();
        uiMan.UpdateLevel();
        expSent(exp);
    }