protected override void OnStart() { animator = transform.Find("Body").Find("Astronaut").GetComponent <Animator>(); checkAround(); playerDel = new PlayerDelegate(checkAround); }
void Start(){ thrustPower = maxThrust; boostCurve = new AnimationCurve(new Keyframe(0f, 0f), new Keyframe(0.1f, 1f), new Keyframe(0.8f, 1f), new Keyframe(1.0f, 0f)); pDelegate = gameObject.GetComponentInChildren<PlayerDelegate>(); }
void Start(){ playerDelegate = gameObject.GetComponent<PlayerDelegate>(); inputList = new Hashtable(); inputList.Add("X thrust", "X thrust"); inputList.Add("Z thrust", "Z thrust"); inputList.Add("Roll thrust", "Roll thrust"); inputList.Add("Mouse X", "Mouse X"); inputList.Add("Mouse Y", "Mouse Y"); inputList.Add("Fire left", "Fire left"); inputList.Add("Fire right", "Fire right"); inputList.Add("Shield left", "Shield left"); inputList.Add("Shield right", "Shield right"); inputList.Add("Camera select", "Camera select"); inputList.Add("Boost left", "Boost left"); inputList.Add("Boost right", "Boost right"); inputList.Add("Boost up", "Boost up"); inputList.Add("Boost down", "Boost down"); inputList.Add("Pause", "Pause"); foreach(string key in ((Hashtable)inputList.Clone()).Keys){ if(player2){ inputList[key] = inputList[key] + " 2"; } } if(player2){ controllerName = Input.GetJoystickNames()[1]; } else{ controllerName = Input.GetJoystickNames()[0]; } if(controllerName == "Controller (Xbox 360 Wireless Receiver for Windows)"){ isXboxController = true; isPs4Controller = false; Debug.Log("Xbox controller"); }else if(controllerName == "Ps4 controller name"){ isXboxController = false; isPs4Controller = true; Debug.Log("Ps4 controller"); }else{ isXboxController = false; isPs4Controller = false; Debug.Log("Some other controller"); } if(player2){ joystickNumber = 2; }else{ joystickNumber = 1; } dpadThreshold = 0.1f; fireThreshold = 0.1f; leftWeaponFiring = false; rightWeaponFiring = false; boosting = false; }
public void FilterPlayer(PlayerDelegate playerFilter) { foreach (var player in ListsAndArrays.playerArray) { if (playerFilter(player)) { Console.WriteLine(player.Name + " " + player.SmartScale); } } }
public void SeeScore() { DelegateHandler delHandler = new DelegateHandler(); PlayerDelegate neewb = Filter.Neewb; PlayerDelegate mediocre = Filter.Experienced; PlayerDelegate elite = Filter.Elite; PlayerDelegate legend = Filter.TheLegend; Console.WriteLine("\nNeewb:"); delHandler.FilterPlayer(neewb); Console.WriteLine("\nHyffsad:"); delHandler.FilterPlayer(mediocre); Console.WriteLine("\n1337:"); delHandler.FilterPlayer(elite); Console.WriteLine("\nBäst i världen"); delHandler.FilterPlayer(legend); }
public void Init(Player player, Seat theSeat, PlayerDelegate myDelegate) { this.player = player; this.theSeat = theSeat; this.myDelegate = myDelegate; SpkText.Uid = player.Uid; setScoreText(player.Bankroll.Value); var avatar = Avt.GetComponent <Avatar>(); avatar.Uid = player.Uid; avatar.SetImage(player.Avatar); PlayerAct.AnimID = AnimID; if (GameData.Shared.InGame && !player.InGame) { SetFolded(); myDelegate.SetFolded(); } addEvents(); }
public Player(PlayerDelegate playerDelegate) { _delegate = playerDelegate; _moves = new List <Move>(); }