/// <summary> /// Immediately cleans-up the match, destroying all cards in hands, decks and boards. /// Prepares everything for new match. /// </summary> public void CleanUpMatch() { GameQueue.CleanUp(); PlayerHand.CleanUp(); EnemyHand.CleanUp(); PlayerDeck.CleanUp(); EnemyDeck.CleanUp(); CardManager.CleanUp(); MatchInfo = null; PlayerTurnCount = 0; EnemyTurnCount = 0; }