Example #1
0
 public void PlayNextMission()
 {
     MissionID++;
     if (MissionController.AvailableMissions.Count > MissionID &&
         PlayerData.IsMissionAvailable(MissionController.AvailableMissions[MissionID].name))
     {
         PlayMission(MissionID);
     }
     else
     {
         DialogCanvasManager.Instance.midInfo.Show("Mission Locked!");
     }
 }