// Use this for initialization void Start() { player = FindObjectOfType <PlayerControllerVer2>(); endLine = 0; curLine = 0; if (textFile != null) { textLines = (textFile.text.Split('\n')); } if (endLine == 0) { endLine = textLines.Length - 1; } dialogPanel.SetActive(false); }
// Use this for initialization void Start() { controller = GetComponentInParent <PlayerControllerVer2>(); }
private void Awake() { playerController = GetComponent <PlayerControllerVer2>(); spriteRenderer = GetComponent <SpriteRenderer>(); }