public void PauseOnWebApp() { var playerControlSteps = new PlayerControlSteps(_loginPageSteps.PagesContext); playerControlSteps.Pause(); Assert.That(playerControlSteps.IsPaused); }
public void PlayOnApi() { var playerControlSteps = new PlayerControlSteps(_loginPageSteps.PagesContext); _api.Play(); Assert.That(playerControlSteps.IsPlaying()); }
public void PickAttack(int picked) { SelectedAttack = picked; CurrentStep = PlayerControlSteps.PickTarget; Refresh(); }
public void PickBattler(Battler picked) { SelectedBattler = picked; CurrentStep = PlayerControlSteps.PickAttack; Refresh(); }
public void CancelAll() { CurrentStep = PlayerControlSteps.PickBattler; SelectedBattler = null; Refresh(); }
public void PickTarget(Battler picked) { Command madeCom = new Command(); madeCom.moveToUse = SelectedAttack; madeCom.targetSide = picked.owner; madeCom.targetPosition = picked.position; SelectedBattler.CommitCommand(madeCom); CurrentStep = PlayerControlSteps.PickBattler; Refresh(); }
private static void Main(string[] args) { Driver.Initialize(); var loginSteps = new LoginSteps(); loginSteps.LoginAsUser("mkrupej"); System.Threading.Thread.Sleep(5000); //var playerbar = new PlayerBarPage(); //playerbar.NextSong(); //playerbar.Mute(); //playerbar.Unmute(); //Console.WriteLine($"Is muted? {playerbar.IsMuted()}"); //playerbar.Unmute(); ////Console.WriteLine($"Is muted? {playerbar.IsMuted()}"); //var homePage = new HomePage(); //homePage // .LeftPanel // .GoToRecentlyPlayedItem(Ordinal.first); //homePage // .LeftPanel // .GoToRecentlyPlayedItem(Ordinal.second); //homePage // .LeftPanel // .GoToRecentlyPlayedItem(Ordinal.third); //homePage // .LeftPanel // .GoToRecentlyPlayedItem(Ordinal.fourth); //homePage // .LeftPanel // .GoToRecentlyPlayedItem(Ordinal.fifth); var playerControlSteps = new PlayerControlSteps(loginSteps.PagesContext); playerControlSteps.Pause(); playerControlSteps.Play(); playerControlSteps.SetSongProgress(40); IList <int> list = new List <int>(); //var homePage = new HomePage(loginPage) Console.WriteLine("passed"); Console.ReadKey(); }