Move() public method

public Move ( ) : void
return void
 void FixedUpdate()
 {
     if (Input.GetKey(KeyCode.LeftArrow) || Input.GetKey("a"))
     {
         Player.Move(-1);
     }
     else if (Input.GetKey(KeyCode.RightArrow) || Input.GetKey("d"))
     {
         Player.Move(1);
     }
 }