Example #1
0
 private void InitComboCounterSubComponent()
 {
     if (m_PlayerComboCounterSC == null && m_RegisteredPlayer != null)
     {
         PlayerAttackComponent playerAttackComponent = m_RegisteredPlayer.GetComponent <PlayerAttackComponent>();
         if (playerAttackComponent != null)
         {
             m_PlayerComboCounterSC = playerAttackComponent.GetComboCounterSubComponent();
             m_PlayerComboCounterSC.OnHitCounterChanged += OnHitCounterChanged;
         }
     }
 }
Example #2
0
    protected float GetDamageRatio()
    {
        if (!m_DamageRatioComputed)
        {
            PlayerComboCounterSubComponent comboSC = m_AttackComponent.GetComboCounterSubComponent();
            if (comboSC != null)
            {
                uint hitCounter = comboSC.GetComboCounter();
                m_DamageRatio         = AttackConfig.Instance.m_DamageScaling.Evaluate(hitCounter);
                m_DamageRatio         = Mathf.Clamp(m_DamageRatio, 0f, 1f);
                m_DamageRatioComputed = true;
            }
        }

        return(m_DamageRatio);
    }