public string GetKillOtherPlayerMessage(PlayerCharacterObject player, NebulaObject enemy) { MmoWorld world = player.nebulaObject.mmoWorld(); RaceableObject playerRaceable = player.GetComponent <RaceableObject>(); PlayerCharacterObject enemyCharacter = enemy.GetComponent <PlayerCharacterObject>(); RaceableObject enemyRaceable = enemy.GetComponent <RaceableObject>(); string systemName = world.Resource().Zones.GetZoneName(world.Name); string playerName = player.characterName; string playerRaceName = world.Resource().Zones.GetRaceName(playerRaceable.getRace()); string sourceCoalitionName = player.guildName; if (sourceCoalitionName == null) { sourceCoalitionName = string.Empty; } string enemyName = enemyCharacter.characterName; string enemyRaceName = world.Resource().Zones.GetRaceName(enemyRaceable.getRace()); string enemyCoalitionName = enemyCharacter.guildName; if (enemyCoalitionName == null) { enemyCoalitionName = string.Empty; } return(string.Format("scm11:zone={0};chname={1};chrace={2};chcoal={3};enname={4};enrace={5};encoal={6}", world.Name, playerName, playerRaceable.race, sourceCoalitionName, enemyName, enemyRaceable.race, enemyCoalitionName)); }
public void Load() { if (!IsLoaded) { bool isNewSave = false; PlayerCharacterObject playerCharacter = GetComponent <PlayerCharacterObject>(); GameApplication application = nebulaObject.mmoWorld().application; QuestSave questSave = QuestDatabase.instance(application).LoadQuests(playerCharacter.characterId, out isNewSave); completedQuests.Clear(); foreach (string cQuest in questSave.CompletedQuests) { completedQuests.Add(cQuest); } startedQuests.Clear(); foreach (Hashtable sQuest in questSave.StartedQuests) { QuestInfo questInfo = new QuestInfo(this); questInfo.ParseInfo(sQuest); if (questInfo.IsValid) { startedQuests.Add(questInfo); } } questVariables.Clear(); foreach (DictionaryEntry entry in questSave.QuestVariables) { questVariables.TryAdd(entry.Key.ToString(), entry.Value); } IsLoaded = true; } }
public void Load() { Start(); log.InfoFormat("MmoActor Load() [dy]"); if (mCharacter == null) { mCharacter = GetComponent <PlayerCharacterObject>(); } if (mCharacter != null && mCharacter.characterId == null) { mCharacter.SetCharacterId((string)nebulaObject.Tag((byte)PlayerTags.CharacterId)); } bool isNew = false; try { PlayerCharacter dbCharacter = CharacterDatabase.instance(application).LoadCharacter(mCharacter.characterId, resource as Res, out isNew); if (!isNew) { SetPlayerCharacter(dbCharacter); } else { this.name = (string)nebulaObject.Tag((byte)PlayerTags.Name); GetComponent <PlayerCharacterObject>().SetExp(0); GetComponent <PlayerShip>().SetStartModel((Hashtable)nebulaObject.Tag((byte)PlayerTags.Model)); GetComponent <PlayerCharacterObject>().SetWorkshop((byte)(int)nebulaObject.Tag((byte)PlayerTags.Workshop)); GetComponent <RaceableObject>().SetRace((byte)(int)nebulaObject.Tag((byte)PlayerTags.Race)); GetComponent <PlayerCharacterObject>().SetLogin((string)nebulaObject.Tag((byte)PlayerTags.Login)); CharacterDatabase.instance(application).SaveCharacter(mCharacter.characterId, GetPlayerCharacter()); } switch ((Race)(byte)(int)nebulaObject.Tag((byte)PlayerTags.Race)) { case Race.Humans: GetComponent <PlayerCharacterObject>().SetFraction(FractionType.PlayerHumans); break; case Race.Borguzands: GetComponent <PlayerCharacterObject>().SetFraction(FractionType.PlayerBorguzands); break; case Race.Criptizoids: GetComponent <PlayerCharacterObject>().SetFraction(FractionType.PlayerCriptizids); break; } } catch (Exception ex) { log.InfoFormat("handled exception"); log.InfoFormat(ex.Message); log.InfoFormat(ex.StackTrace); } }
public void Load() { Start(); if (m_Character == null) { m_Character = GetComponent<PlayerCharacterObject>(); } bool isNew = false; m_PetInfoCollection = PetDatabase.instance(nebulaObject.mmoWorld().application).LoadPets(m_Character.characterId, nebulaObject.resource as Res, out isNew); Reinitialize(); }
public override void Start() { if (!m_StartCalled) { m_StartCalled = true; base.Start(); m_Character = GetComponent<PlayerCharacterObject>(); m_Player = GetComponent<MmoActor>(); m_PlayerTarget = GetComponent<PlayerTarget>(); m_Bonuses = GetComponent<PlayerBonuses>(); } }
public string GetStartAttackMessage(PlayerCharacterObject player, NebulaObject enemy) { MmoWorld world = player.nebulaObject.mmoWorld(); RaceableObject playerRaceable = player.GetComponent <RaceableObject>(); CharacterObject enemyCharacter = enemy.GetComponent <CharacterObject>(); BotObject botObject = enemy.GetComponent <BotObject>(); string systemName = world.Resource().Zones.GetZoneName(world.Name); string playerName = player.characterName; //string playerRaceName = world.Resource().Zones.GetRaceName(playerRaceable.getRace()); string npcName = GenerateStandardNpcName(systemName, enemy.Id); int npcLevel = enemyCharacter.level; string coalitionName = player.guildName; if (coalitionName == null) { coalitionName = string.Empty; } switch (botObject.getSubType()) { case BotItemSubType.Drill: return(string.Format("scm4:zone={0};chname={1};chrace={2};chcoal={3};enname={4};enlvl={5}", world.Name, playerName, playerRaceable.race, coalitionName, npcName, npcLevel)); case BotItemSubType.Outpost: return(string.Format("scm5:zone={0};chname={1};chrace={2};chcoal={3};enname={4};enlvl={5}", world.Name, playerName, playerRaceable.race, coalitionName, npcName, npcLevel)); case BotItemSubType.MainOutpost: return(string.Format("scm6:zone={0};chname={1};chrace={2};chcoal={3};enname={4};enlvl={5}", world.Name, playerName, playerRaceable.race, coalitionName, npcName, npcLevel)); default: return(string.Empty); } }
public string GetSetMiningStationMessage(PlayerCharacterObject player) { MmoWorld world = player.nebulaObject.mmoWorld(); RaceableObject playerRaceable = player.GetComponent <RaceableObject>(); string playerName = player.characterName; string coalitionName = player.guildName; if (coalitionName == null) { coalitionName = string.Empty; } return(string.Format("scm1:zone={0};chname={1};chrace={2};chcoal={3}", world.Name, playerName, playerRaceable.race, coalitionName )); }
public override void Start() { if (!m_StartCalled) { m_StartCalled = true; mShip = RequireComponent <PlayerShip>(); mTarget = RequireComponent <PlayerTarget>(); mCharacter = RequireComponent <PlayerCharacterObject>(); mAI = RequireComponent <AIState>(); mRace = RequireComponent <RaceableObject>(); mMessage = RequireComponent <MmoMessageComponent>(); mDamagable = RequireComponent <ShipBasedDamagableObject>(); mWeapon = RequireComponent <ShipWeapon>(); mSkills = RequireComponent <PlayerSkills>(); mBonuses = RequireComponent <PlayerBonuses>(); mPassiveBonuses = GetComponent <PassiveBonusesComponent>(); mCharacter.SetCharacterId((string)nebulaObject.Tag((byte)PlayerTags.CharacterId)); mCharacter.SetCharacterName((string)nebulaObject.Tag((byte)PlayerTags.Name)); printPropertiesTimer = printPropertiesInterval; if (application.serverActors.ContainsKey(nebulaObject.Id)) { MmoActor old; if (application.serverActors.TryRemove(nebulaObject.Id, out old)) { log.Info("successfully remove actor before replacing with new [red]"); } } if (application.serverActors.TryAdd(nebulaObject.Id, this)) { log.Info("successfully added actor to server actors [red]"); } //create chest on killing when player die mDamagable.SetCreateChestOnKilling(true); mDamagable.SetIgnoreDamageInterval(30); mDamagable.SetIgnoreDamageAtStart(true); } }
public string GetSetOutpostMessage(PlayerCharacterObject player) { MmoWorld world = player.nebulaObject.mmoWorld(); RaceableObject playerRaceable = player.GetComponent <RaceableObject>(); string systemName = world.Resource().Zones.GetZoneName(world.Name); string playerName = player.characterName; string playerRaceName = world.Resource().Zones.GetRaceName(playerRaceable.getRace()); string coalitionName = player.guildName; if (coalitionName == null) { coalitionName = string.Empty; } return(string.Format("scm3:zone={0};chname={1};chrace={2};chcoal={3}", systemName, playerName, playerRaceable.race, coalitionName )); }