Example #1
0
 void SaveOriData(PlayerBadgeItemView view)
 {
     view.oriBadgeNormalBgShow = _badgeNormalBgShow;
     view.oriBadgeMySelfBgShow = _badgeMySelfBgShow;
     view.oriBadgeHurtBgShow   = _badgeHurtBgShow;
     view.oriBadgeDeadBgShow   = _badgeDeadBgShow;
     view.oriBadgeIconBundle   = _badgeIconBundle;
     view.oriBadgeIconAsset    = _badgeIconAsset;
     view.oriBadgeGroupShow    = _badgeGroupShow;
 }
Example #2
0
 void DataInit(PlayerBadgeItemView view)
 {
     _badgeNormalBgShow = view.BadgeNormalBgShow.enabled;
     _badgeMySelfBgShow = view.BadgeMySelfBgShow.enabled;
     _badgeHurtBgShow   = view.BadgeHurtBgShow.enabled;
     _badgeDeadBgShow   = view.BadgeDeadBgShow.enabled;
     _badgeIconBundle   = view.BadgeIconBundle.BundleName;
     _badgeIconAsset    = view.BadgeIconAsset.AssetName;
     _badgeGroupShow    = view.BadgeGroupShow.activeSelf;
 }
Example #3
0
        void ViewBind(PlayerBadgeItemView view)
        {
            BindingSet <PlayerBadgeItemView, PlayerBadgeItemViewModel> bindingSet =
                view.CreateBindingSet <PlayerBadgeItemView, PlayerBadgeItemViewModel>();

            bindingSet.Bind(view.BadgeNormalBgShow).For(v => v.enabled).To(vm => vm.BadgeNormalBgShow).OneWay();
            bindingSet.Bind(view.BadgeMySelfBgShow).For(v => v.enabled).To(vm => vm.BadgeMySelfBgShow).OneWay();
            bindingSet.Bind(view.BadgeHurtBgShow).For(v => v.enabled).To(vm => vm.BadgeHurtBgShow).OneWay();
            bindingSet.Bind(view.BadgeDeadBgShow).For(v => v.enabled).To(vm => vm.BadgeDeadBgShow).OneWay();
            bindingSet.Bind(view.BadgeIconBundle).For(v => v.BundleName).To(vm => vm.BadgeIconBundle).OneWay();
            bindingSet.Bind(view.BadgeIconAsset).For(v => v.AssetName).To(vm => vm.BadgeIconAsset).OneWay();
            bindingSet.Bind(view.BadgeGroupShow).For(v => v.activeSelf).To(vm => vm.BadgeGroupShow).OneWay();

            bindingSet.Build();
        }
Example #4
0
        public void CreateBinding(GameObject obj)
        {
            _viewGameObject = obj;
            _viewCanvas     = _viewGameObject.GetComponent <Canvas>();

            bool bFirst = false;
            var  view   = obj.GetComponent <PlayerBadgeItemView>();

            if (view == null)
            {
                bFirst = true;
                view   = obj.AddComponent <PlayerBadgeItemView>();
                view.FillField();
            }
            DataInit(view);
            SpriteReset();
            view.BindingContext().DataContext = this;
            if (bFirst)
            {
                SaveOriData(view);
                ViewBind(view);
            }
            _view = view;
        }
Example #5
0
 private void EventTriggerBind(PlayerBadgeItemView view)
 {
 }