Example #1
0
 public override void StartPlayerState()
 {
     base.StartPlayerState();
     if (!targetedEnemy || targetedEnemy == null)
     {
         targetedEnemy = FindTargetedEnemy();
         Debug.Log("Closest enemy is " + targetedEnemy.name);
     }
     cameraController.SetLookAtTarget(zTargetPosition.transform);
     cameraController.SetFollowTarget(zTargetPosition.transform);
     cameraController.SetIsZTargeting(true);
     isTargeting = true;
     playerAnimationController.HandlePlayerIsZTargeting(isTargeting);
 }