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C# (CSharp) PlayerAnim.PlayDieAnim Examples
Programming Language:
C# (CSharp)
Class/Type:
PlayerAnim
Method/Function:
PlayDieAnim
Examples at hotexamples.com:
1
C# (CSharp) PlayerAnim.PlayDieAnim - 1 examples found
. These are the top rated real world C# (CSharp) examples of
PlayerAnim.PlayDieAnim
extracted from open source projects. You can rate examples to help us improve the quality of examples.
Frequently Used Methods
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GUIupdate(4)
Jump(3)
Regenepoint(3)
Idle(3)
Move(2)
Equals(2)
Run(2)
MoveRight(2)
MoveLeft(2)
SetDownSlashActive(1)
SetHitTrigger(1)
Play(1)
PlayAnim(1)
PlayDashSlashAnim(1)
PlayDieAnim(1)
PlayHurtAnim(1)
PlayIdleAnim(1)
SetIsOnGround(1)
PlayJumpSound(1)
PlaySlashAnim(1)
PlayWalkAnim(1)
SetInteger(1)
ResetDashes(1)
SetDir(1)
SetGrounded(1)
RisingAnim(1)
SetGrabbed(1)
SetFloat(1)
SetAttackTrigger(1)
SetFacing(1)
SetBool(1)
SetCrouchInput(1)
SetDashDirection(1)
SetDeathTrigger(1)
SetDie(1)
SetAnimBool(1)
Aim(1)
NormalAnim(1)
EndWallSlide(1)
AnimUpdate(1)
Attack(1)
ChangeAnim(1)
ContinuePlay(1)
Damage(1)
Dapush(1)
DashAnimOff(1)
DashAnimOn(1)
Dead(1)
Death(1)
Deathanim(1)
Frequently Used Methods
GUIupdate (4)
Jump (3)
Regenepoint (3)
Idle (3)
Move (2)
Equals (2)
Run (2)
MoveRight (2)
MoveLeft (2)
SetDownSlashActive (1)
Frequently Used Methods
SetHitTrigger (1)
Play (1)
PlayAnim (1)
PlayDashSlashAnim (1)
PlayDieAnim (1)
PlayHurtAnim (1)
PlayIdleAnim (1)
SetIsOnGround (1)
PlayJumpSound (1)
PlaySlashAnim (1)
PlayWalkAnim (1)
SetInteger (1)
ResetDashes (1)
SetDir (1)
SetGrounded (1)
RisingAnim (1)
SetGrabbed (1)
SetFloat (1)
SetAttackTrigger (1)
SetFacing (1)
Frequently Used Methods
PlayWalkAnim (1)
SetInteger (1)
ResetDashes (1)
SetDir (1)
SetGrounded (1)
RisingAnim (1)
SetGrabbed (1)
SetFloat (1)
SetAttackTrigger (1)
SetFacing (1)
SetBool (1)
SetCrouchInput (1)
SetDashDirection (1)
SetDeathTrigger (1)
SetDie (1)
SetAnimBool (1)
Aim (1)
NormalAnim (1)
EndWallSlide (1)
AnimUpdate (1)
Attack (1)
ChangeAnim (1)
ContinuePlay (1)
Damage (1)
Dapush (1)
DashAnimOff (1)
DashAnimOn (1)
Dead (1)
Death (1)
Deathanim (1)
Frequently Used Methods
SetBool (1)
SetCrouchInput (1)
SetDashDirection (1)
SetDeathTrigger (1)
SetDie (1)
SetAnimBool (1)
Aim (1)
NormalAnim (1)
EndWallSlide (1)
AnimUpdate (1)
Attack (1)
ChangeAnim (1)
ContinuePlay (1)
Damage (1)
Dapush (1)
DashAnimOff (1)
DashAnimOn (1)
Dead (1)
Death (1)
Deathanim (1)
Die (1)
EndDash (1)
FiantAnimOff (1)
AmIDead (1)
FiantAnimOn (1)
FlyOffAnim (1)
FlyOnAnim (1)
Grounded (1)
Init (1)
InitAnimator (1)
IsAtk (1)
IsFacingRight (1)
JunpAnimOff (1)
JunpAnimOn (1)
LookLeft (1)
LookRight (1)
Lose (1)
SetJumping (1)
Example #1
0
Show file
public void Die() { controlsLocked = true; _anim.PlayDieAnim(); }
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