public void OnPlayer2Click() { GameData.AIs = new bool[2]; Player2Button.SetActive(false); Player3Button.SetActive(false); Player4Button.SetActive(false); Player1.SetActive(true); Player2.SetActive(true); BackPlayer.SetActive(true); BackMenu.SetActive(false); MatchSelectButton.SetActive(true); PlaySelectButton.SetActive(true); es.SetSelectedGameObject(Player1); }
public void OnBackPlayerButtonClick() { Player1.SetActive(false); Player2.SetActive(false); Player3.SetActive(false); Player4.SetActive(false); Player2Button.SetActive(true); Player3Button.SetActive(true); Player4Button.SetActive(true); MatchSelectButton.SetActive(false); BackPlayer.SetActive(false); BackMenu.SetActive(true); PlaySelectButton.SetActive(false); es.SetSelectedGameObject(Player2Button); }