Example #1
0
 public TBoard()
 {
     InitializeComponent();
     MouseWheel    += MakeZoom;
     DoubleBuffered = true;
     PlayTimer.Start();
 }
Example #2
0
        private void restart()
        {
            levelcounter.Text = Level.ToString();

            if (Level >= 1)
            {
                //this sets the ships at level 1 and above to be at their default positions
                enemyship1.Location   = new Point(21, 12);
                enemyship2.Location   = new Point(131, 12);
                enemyship3.Location   = new Point(257, 12);
                enemyship4.Location   = new Point(380, 12);
                enemyship1.Visible    = true;
                enemyship2.Visible    = true;
                enemyship3.Visible    = true;
                enemyship4.Visible    = true;
                enemybullet1.Visible  = true;
                enemybullet2.Visible  = true;
                enemybullet3.Visible  = true;
                enemybullet4.Visible  = true;
                enemybullet1.Location = enemyship1.Location;
                enemybullet2.Location = enemyship2.Location;
                enemybullet3.Location = enemyship3.Location;
                enemybullet4.Location = enemyship4.Location;
            }
            if (Level > 1)
            {
                // after level one, two more ships appear at their default positions
                enemyship5.Location   = new Point(459, 100);
                enemyship6.Location   = new Point(597, 100);
                enemybullet5.Location = enemyship5.Location;
                enemybullet6.Location = enemyship6.Location;

                enemyship5.Visible   = true;
                enemyship6.Visible   = true;
                enemybullet5.Visible = true;
                enemybullet6.Visible = true;
                // this background image for level 2 is set in this conditon
                if (Level == 2)
                {
                    Image myimage = new Bitmap(@"bg2.png");
                    this.BackgroundImage = myimage;
                }
                // this background image for level 3 is set in this conditon

                if (Level == 3)
                {
                    Image myimage = new Bitmap(@"bg3.png");
                    this.BackgroundImage = myimage;
                }
            }
            scorecounter.Visible  = false;
            scorelabel.Visible    = false;
            gameoverlabel.Visible = false;
            heroship1.Visible     = true;
            laser.Visible         = true;
            randint.Start();
            enemyshiptimer.Start();
            MainButton.Visible = false;
            PlayTimer.Start();
        }
Example #3
0
 public Form1()
 {
     InitializeComponent();
     tBoard1.Game.Timer = PlayTimer;
     tBoard1.Scroll    += TBoard1_Scroll;
     PlayTimer.Start();
 }
 public void Play()
 {
     if (seqLoaded)
     {
         mPlaying = true;
         watch.Start();
         PlayTimer.Start();
     }
 }
Example #5
0
 /// <summary>
 /// För att starta spelet
 /// </summary>
 /// <param name="sender"></param>
 /// <param name="e"></param>
 private void btnStart_Click(object sender, EventArgs e)
 {
     //Run randomiser if not using loaded
     SaveGame("DefaultGameName");
     savegame         = true;
     btnPause.Enabled = true;
     btnStart.Enabled = false;
     PlayTimer.Start();
 }
Example #6
0
        public Form2()
        {
            InitializeComponent();


            PlayTimer.Start();
            healthcounter.Text = herohealth.ToString();
            this.ActiveControl = heroship1;
            bool shoot = false;
        }
Example #7
0
        private void restart()
        {
            levelcounter.Text = Level.ToString();

            if (Level >= 1)
            {
                enemyship1.Location   = new Point(21, 12);
                enemyship2.Location   = new Point(131, 12);
                enemyship3.Location   = new Point(257, 12);
                enemyship4.Location   = new Point(380, 12);
                enemyship1.Visible    = true;
                enemyship2.Visible    = true;
                enemyship3.Visible    = true;
                enemyship4.Visible    = true;
                enemybullet1.Visible  = true;
                enemybullet2.Visible  = true;
                enemybullet3.Visible  = true;
                enemybullet4.Visible  = true;
                enemybullet1.Location = enemyship1.Location;
                enemybullet2.Location = enemyship2.Location;
                enemybullet3.Location = enemyship3.Location;
                enemybullet4.Location = enemyship4.Location;


                herohealth = 3;
            }
            if (Level > 1)
            {
                enemyship5.Location   = new Point(459, 100);
                enemyship6.Location   = new Point(597, 100);
                enemybullet5.Location = enemyship5.Location;
                enemybullet6.Location = enemyship6.Location;

                enemyship5.Visible   = true;
                enemyship6.Visible   = true;
                enemybullet5.Visible = true;
                enemybullet6.Visible = true;
                BackgroundImage      = Properties.Resources.bg2;
            }



            scorecounter.Visible  = false;
            scorelabel.Visible    = false;
            gameoverlabel.Visible = false;
            heroship1.Visible     = true;
            laser.Visible         = true;
            randint.Start();
            enemyshiptimer.Start();
            MainButton.Visible = false;
            PlayTimer.Start();
        }
Example #8
0
 /// <summary>
 /// Knapp för att pausa spelet.
 /// </summary>
 /// <param name="sender"></param>
 /// <param name="e"></param>
 private void btnPause_Click(object sender, EventArgs e)
 {
     if (btnPause.Text == "Pause")
     {
         PlayTimer.Stop();
         btnPause.Text = "Continue";
     }
     else
     {
         btnPause.Text = "Pause";
         PlayTimer.Start();
     }
 }
Example #9
0
 public Form2()
 {
     InitializeComponent();
     // these are global variables
     A_Journey_Home.Variables.aggregatescore = 0;
     A_Journey_Home.Variables.herohealth     = 3;
     // this is the main timer for all of the bullets
     PlayTimer.Start();
     // gives the level counter the value of the health variables
     healthcounter.Text = A_Journey_Home.Variables.herohealth.ToString();
     // this gives the user activecontrol to the heroship
     this.ActiveControl = heroship1;
     bool shoot = false;
 }
Example #10
0
 public void Save(Version fv, WsgFileStream fs)
 {
     try
     {
         if (BeforeSaveEvent != null)
         {
             BeforeSaveEvent();
         }
         if (fv.Major > 0)
         {
             while (PlayTimer.Enabled)
             {
                 PlayTimer.Stop();
             }
             fs.Seek(0, System.IO.SeekOrigin.Begin);
             FileVersion.Save(fv, fs);
             StockIndexes.Save(fv, fs);
             Stocks.Save(fv, fs);
             Players.Save(fv, fs);
             MarketState.Save(fv, fs);
             fs.Flush();
             FileName = fs.Name;
             while (!PlayTimer.Enabled)
             {
                 PlayTimer.Start();
             }
         }
         if (AfterSaveEvent != null)
         {
             AfterSaveEvent();
         }
         if (UpdateStockInformationsEvent != null)
         {
             UpdateStockInformationsEvent();
         }
         if (UpdatePlayerInformationsEvent != null)
         {
             UpdatePlayerInformationsEvent();
         }
     }
     catch (System.Exception ex)
     {
         while (!PlayTimer.Enabled)
         {
             PlayTimer.Start();
         }
         throw ex;
     }
 }
Example #11
0
        private void PlayBtn_Click(object sender, EventArgs e)
        {
            System.Media.SoundPlayer player = new System.Media.SoundPlayer();
            player.Stream = Properties.Resources.Believer3;
            //player.SoundLocation = @"C:\Users\acer\Desktop\Things\Music\wav\My Dearest.wav";

            player.Play();
            Taiko1.Visible = true;
            Taikotimer.Start();
            ScoreTimer.Start();
            PlayTimer.Start();
            taikocount    = 0;
            myscore       = 0;
            owari.Visible = false;
        }
Example #12
0
 /// <summary>
 /// För att ladda ett redan sparat spel och spela upp det.
 /// </summary>
 /// <param name="sender"></param>
 /// <param name="e"></param>
 private void btnLoad_Click(object sender, EventArgs e)
 {
     if (lstBxSavedGames.SelectedItem != null)
     {
         string gameName        = lstBxSavedGames.SelectedItem.ToString();
         string loadedGameRound = manageDB.GetPlayingfield(gameName);
         if (loadedGameRound != "")
         {
             s.GridSize = manageDB.GetSavedGridSize();
             MakeLoadedRoundToAnArray(loadedGameRound);
             UpdateGrid();
             btnStart.Enabled = false;
             savegame         = false;
             PlayTimer.Start();
         }
     }
 }
Example #13
0
 public void Reset(System.Random random, bool startingserver)
 {
     try
     {
         bool b = true;
         if (BeforeResetEvent != null && !startingserver)
         {
             b = BeforeResetEvent();
         }
         if (b)
         {
             while (PlayTimer.Enabled)
             {
                 PlayTimer.Stop();
             }
             FileName = null;
             Stocks.Reset(random);
             Players.Reset(random);
             MarketState.Reset(random);
             while (!PlayTimer.Enabled)
             {
                 PlayTimer.Start();
             }
             if (AfterResetEvent != null && !startingserver)
             {
                 AfterResetEvent();
             }
             if (UpdateStockInformationsEvent != null)
             {
                 UpdateStockInformationsEvent();
             }
             if (UpdatePlayerInformationsEvent != null)
             {
                 UpdatePlayerInformationsEvent();
             }
         }
     }
     catch (System.Exception ex)
     {
         throw ex;
     }
 }
Example #14
0
 public void Continue()
 {
     try
     {
         if (IsPaused)
         {
             while (!PlayTimer.Enabled)
             {
                 PlayTimer.Start();
             }
             if (OnContinueEvent != null)
             {
                 OnContinueEvent();
             }
         }
     }
     catch (System.Exception ex)
     {
         throw ex;
     }
 }
Example #15
0
        public static void OnPickedInstrument(Mobile from, BaseInstrument instrument)
        {
            PlayerMobile pm = (PlayerMobile)from;

            if (!instrument.IsChildOf(from.Backpack))
            {
                from.SendLocalizedMessage(1042001);                 //This must be in your backpack
            }
            else if (instrument is Drums || instrument is Tambourine || instrument is TambourineTassel)
            {
                from.SendMessage("You cannot play a tune on that instrument.");
                BaseInstrument.SetInstrument(from, null);
            }
            else if (!pm.Playing)             // If this is a new tune, create a new timer and start it.
            {
                from.Emote("*plays a tune*"); // Player emotes to indicate they are playing
                pm.Playing = true;
                PlayTimer pt = new PlayTimer(pm);
                pt.Start();
            }
        }
Example #16
0
		public static void OnPickedInstrument(Mobile from, BaseInstrument instrument)
		{
			PlayerMobile pm = (PlayerMobile)from;

			if (!instrument.IsChildOf(from.Backpack))
			{
				from.SendLocalizedMessage(1042001); //This must be in your backpack
			}
			else if (instrument is Drums || instrument is Tambourine || instrument is TambourineTassel)
			{
				from.SendMessage("You cannot play a tune on that instrument.");
				BaseInstrument.SetInstrument(from, null);
			}
			else if (!pm.Playing) // If this is a new tune, create a new timer and start it.
			{
				from.Emote("*plays a tune*"); // Player emotes to indicate they are playing
				pm.Playing = true;
				PlayTimer pt = new PlayTimer(pm);
				pt.Start();
			}
		}
Example #17
0
 public System.Object Load(Version fv, WsgFileStream fs, System.Object obj)
 {
     try
     {
         if (BeforeLoadEvent != null)
         {
             BeforeLoadEvent();
         }
         if (fv.Major > 0)
         {
             while (PlayTimer.Enabled)
             {
                 PlayTimer.Stop();
             }
             fs.Seek(0, System.IO.SeekOrigin.Begin);
             Version loadedfv = (Version)FileVersion.Load(fv, fs, null);
             while (StockIndexes.Count > 0)
             {
                 StockIndexes.Clear();
             }
             while (Stocks.Count > 0)
             {
                 Stocks.Clear();
             }
             while (Players.Count > 0)
             {
                 Players.Clear();
             }
             MarketState.Reset(Random);
             CurrentPlayer = null;
             StockIndexes.Load(loadedfv, fs, null);
             Stocks.Load(loadedfv, fs, StockIndexes);
             CurrentPlayer = (Player)Players.Load(loadedfv, fs, Stocks);
             MarketState.Load(loadedfv, fs, null);
             FileName = fs.Name;
             while (!PlayTimer.Enabled)
             {
                 PlayTimer.Start();
             }
         }
         if (AfterLoadEvent != null)
         {
             AfterLoadEvent();
         }
         if (UpdateStockInformationsEvent != null)
         {
             UpdateStockInformationsEvent();
         }
         if (UpdatePlayerInformationsEvent != null)
         {
             UpdatePlayerInformationsEvent();
         }
         return(this);
     }
     catch (VersionNotSupportedException ex)
     {
         while (!PlayTimer.Enabled)
         {
             PlayTimer.Start();
         }
         throw ex;
     }
     catch (System.Exception ex)
     {
         while (!PlayTimer.Enabled)
         {
             PlayTimer.Start();
         }
         throw ex;
     }
 }