static void OnPlaySound(MySyncSoundBlock sync, ref PlaySoundMsg msg, MyNetworkClient sender)
 {
     sync.Entity.PlaySound();
     if (Sync.IsServer)
     {
         Sync.Layer.SendMessageToAll(msg);
     }
 }
        public void SendPlaySoundRequest()
        {
            if (!Entity.IsWorking)
            {
                return;
            }

            PlaySoundMsg msg = new PlaySoundMsg();

            msg.EntityId = Entity.EntityId;

            Sync.Layer.SendMessageToServer(ref msg, MyTransportMessageEnum.Request);
        }
        public void SendPlaySoundRequest()
        {
            if (!Entity.IsWorking)
                return;

            PlaySoundMsg msg = new PlaySoundMsg();

            msg.EntityId = Entity.EntityId;

            Sync.Layer.SendMessageToServer(ref msg, MyTransportMessageEnum.Request);
        }
 static void OnPlaySound(MySyncSoundBlock sync, ref PlaySoundMsg msg, MyNetworkClient sender)
 {
     sync.Entity.PlaySound();
     if (Sync.IsServer)
         Sync.Layer.SendMessageToAll(msg);
 }