static void OnPlaySound(MySyncSoundBlock sync, ref PlaySoundMsg msg, MyNetworkClient sender) { sync.Entity.PlaySound(); if (Sync.IsServer) { Sync.Layer.SendMessageToAll(msg); } }
public void SendPlaySoundRequest() { if (!Entity.IsWorking) { return; } PlaySoundMsg msg = new PlaySoundMsg(); msg.EntityId = Entity.EntityId; Sync.Layer.SendMessageToServer(ref msg, MyTransportMessageEnum.Request); }
public void SendPlaySoundRequest() { if (!Entity.IsWorking) return; PlaySoundMsg msg = new PlaySoundMsg(); msg.EntityId = Entity.EntityId; Sync.Layer.SendMessageToServer(ref msg, MyTransportMessageEnum.Request); }
static void OnPlaySound(MySyncSoundBlock sync, ref PlaySoundMsg msg, MyNetworkClient sender) { sync.Entity.PlaySound(); if (Sync.IsServer) Sync.Layer.SendMessageToAll(msg); }