Example #1
0
    private void Awake()
    {
        instance = this;

        playState = PlayState.ThePlayerRound;

        rolesPlayer = new List <Role>();
        rolesEnemy  = new List <Role>();
    }
Example #2
0
        public void check_that_white_state_is_return_when_white_wins()
        {
            var game = new WhiteTurnTicTacToe();

            // Configure user positions :
            var positions = new Queue <Position>(new[]
            {
                new Position(new RowId(0), new ColId(1)),
                new Position(new RowId(1), new ColId(1)),
                new Position(new RowId(0), new ColId(2)),
                new Position(new RowId(2), new ColId(2)),
                new Position(new RowId(0), new ColId(0)),
            });
            var playGameConsole = new PlayGameConsole(
                () => positions.Dequeue());

            game.Accept(playGameConsole);

            Assert.IsInstanceOfType(playGameConsole.LastState, typeof(WhiteWin));
        }