private void SetState(PlayButtonState newState)
        {
            string buttonText;
            bool   buttonInteractable;

            switch (newState)
            {
            case PlayButtonState.ConnectingToMaster:
                buttonText         = "Connecting...";
                buttonInteractable = false;
                break;

            case PlayButtonState.JoiningRoom:
                buttonText         = "Joining lobby...";
                buttonInteractable = false;
                break;

            case PlayButtonState.ReadyToPlay:
                buttonText         = "Play";
                buttonInteractable = true;
                break;

            default:
                buttonText         = "undefined";
                buttonInteractable = false;
                break;
            }
            _playButtonText.SetText(buttonText);
            _playButton.interactable = buttonInteractable;
            _currentState            = newState;
        }
Example #2
0
 /// <summary>
 /// 触发Play发出状态改变命令
 /// </summary>
 /// <param name="yourState"></param>
 private void OnReportButtonState(PlayButtonState yourState)
 {
     if (ButtonStateChangedEvent != null)
     {
         this.ButtonStateChangedEvent(this, new PlayButtonEventArgs(yourState));
     }
 }
        private void play_song(object sender, EventArgs e)
        {
            if (State.AppState._FullName_file == null)
            {
                Toast.MakeText(this, "You do not select a file", ToastLength.Short).Show();
            }
            else
            {
                if (position_play == PlayButtonState.Stop)
                {
                    var songCover = Android.Net.Uri.Parse(State.AppState._FullName_file);
                    song = MediaPlayer.Create(this, songCover);

                    play.SetImageResource(Resource.Drawable.icon_pause);
                    //play.SetBackgroundResource(Resource.Drawable.icon_pause);
                    song.Start();

                    position_play = PlayButtonState.Play;

                    timer_main.Start();
                }
                else if (position_play == PlayButtonState.Play)
                {
                    song.Pause();

                    position_play = PlayButtonState.Pause;

                    play.SetImageResource(Resource.Drawable.icon_play);

                    timer_main.Stop();
                }
                else if (position_play == PlayButtonState.Pause)
                {
                    song.Start();

                    play.SetImageResource(Resource.Drawable.icon_pause);

                    position_play = PlayButtonState.Play;

                    timer_main.Start();
                }

                seek_bar.Max = song.Duration / 1000;

                with_a_folder.Text = "Folder: " + State.AppState._Folder_file;
                song_name.Text     = State.AppState._Name_file;

                update_index_actial_song();

                if (index_actual_song < State.AppState.name_file_list.Count - 1)
                {
                    next_song.Text = "Next song: " + State.AppState.name_file_list[index_actual_song + 1];
                }
                else
                {
                    next_song.Text = "Next song: " + State.AppState.name_file_list[0];
                }
            }
        }
        private void Awake()
        {
            _playButton     = GetComponent <Button>();
            _playButtonText = _playButton.GetComponentInChildren <TMP_Text>();
            _currentState   = PlayButtonState.ConnectingToMaster;

            var alreadyConnected = PhotonNetwork.IsConnectedAndReady;

            SetState(alreadyConnected ? PlayButtonState.ReadyToPlay : PlayButtonState.ConnectingToMaster);

            _playButton.onClick.AddListener(OnPlayButtonClicked);
        }
Example #5
0
        /// <summary>
        /// Sets all states for the play button
        /// </summary>
        public void SetPlayButtonState(PlayButtonState state)
        {
            currentPlayButtonState = state;
            if (PlayButton != null)
            {
                trigger.triggers.Clear();
                PlayButton.onClick.RemoveAllListeners();
                switch (state)
                {
                case PlayButtonState.Placement:
                    PlayButton.onClick.AddListener(() => OnSpawnBallClick(0));
                    PlayButton.image.sprite = PlayButtonPlacementSprite;
                    break;

                case PlayButtonState.Play:
                    PlayButton.onClick.AddListener(() => OnPlayClick());
                    PlayButton.image.sprite = PlayButtonPlaySprite;

                    if (trigger != null)
                    {
                        var pointerDown = new EventTrigger.Entry();
                        pointerDown.eventID = EventTriggerType.PointerDown;
                        pointerDown.callback.AddListener((e) => OnPlayDown());

                        trigger.triggers.Add(pointerDown);

                        var pointerUP = new EventTrigger.Entry();
                        pointerUP.eventID = EventTriggerType.PointerUp;
                        pointerUP.callback.AddListener((e) => OnPlayUp());

                        trigger.triggers.Add(pointerUP);
                    }

                    break;

                case PlayButtonState.Replay:
                    PlayButton.onClick.AddListener(() => OnReplayClick());
                    PlayButton.image.sprite = PlayButtonReplaySprite;
                    break;

                default:
                    break;
                }
            }
        }
        /// <summary>
        /// Sets the global <see cref="updateState"/> and then changes the state of <see cref="playButton"/> accordingly.
        /// </summary>
        /// <param name="state">The state that should be set to.</param>
        private void SetPlayButtonState(PlayButtonState state)
        {
            updateState = state;
            switch (updateState)
            {
            case PlayButtonState.Download:
            case PlayButtonState.Downloading:
            case PlayButtonState.Select11:
            case PlayButtonState.Install:
            case PlayButtonState.Play: playButton.Enabled = true; break;

            case PlayButtonState.Installing:
            case PlayButtonState.Playing: playButton.Enabled = false; break;
            }
            playButton.Text    = GetPlayButtonText();
            playButton.ToolTip = GetPlayButtonTooltip();

            playButton.Invalidate();

            UpdateModSettingsState();
        }
Example #7
0
        /// <summary>
        /// 真正执行者完成命令后的返回确认信息
        /// </summary>
        /// <param name="yourState">确认状态</param>
        public void OnChangeState(PlayButtonState yourState)
        {
            buttonState = yourState;
            switch (buttonState)
            {
            case PlayButtonState.Stop:
                pictureBox_Play.Image  = imageList_ForPlayButton.Images[2];
                pictureBox_Pause.Image = imageList_ForPlayButton.Images[1];

                pictureBox_Set.Image       = imageList_ForPlayButton.Images[8];
                pictureBox_outReport.Image = imageList_ForPlayButton.Images[4];
                pictureBox_Remove.Image    = imageList_ForPlayButton.Images[6];
                break;

            case PlayButtonState.Run:
                pictureBox_Play.Image  = imageList_ForPlayButton.Images[3];
                pictureBox_Pause.Image = imageList_ForPlayButton.Images[0];

                pictureBox_Set.Image       = imageList_ForPlayButton.Images[9];
                pictureBox_outReport.Image = imageList_ForPlayButton.Images[5];
                pictureBox_Remove.Image    = imageList_ForPlayButton.Images[7];
                break;

            case PlayButtonState.Pause:
                pictureBox_Play.Image  = imageList_ForPlayButton.Images[2];
                pictureBox_Pause.Image = imageList_ForPlayButton.Images[1];

                pictureBox_Set.Image       = imageList_ForPlayButton.Images[9];
                pictureBox_outReport.Image = imageList_ForPlayButton.Images[5];
                pictureBox_Remove.Image    = imageList_ForPlayButton.Images[7];
                break;

            default:
                break;
            }
        }
        public override bool OnOptionsItemSelected(IMenuItem item)
        {
            if (item.ItemId == Resource.Id.a_list_of_songs_in_the_folder)
            {
                if (State.AppState._FullName_file == null)
                {
                    Toast.MakeText(this, "This list is empty because you did not choose any folder with songs", ToastLength.Short).Show();
                }
                else
                {
                    StartActivity(typeof(ListSongActivity));
                }
            }
            else if (item.ItemId == Resource.Id.information_about_aplication)
            {
                StartActivity(typeof(InfoAplicationActivity));
            }
            else if (item.ItemId == Resource.Id.add_to_favorites)
            {
                if (State.AppState._FullName_file == null)
                {
                    Toast.MakeText(this, "Ehh ... what do you want to add?", ToastLength.Short).Show();
                }
                else
                {
                    State.AppState.paths_favorite_file_list.Add(State.AppState._FullName_file);

                    State.AppState.name_favorite_file_list.Add(State.AppState._FullName_file.Remove(0, State.AppState._Path_file.Length));
                }
            }
            else if (item.ItemId == Resource.Id.a_list_of_songs_in_the_favorites)
            {
                if (State.AppState._FullName_file == null)
                {
                    Toast.MakeText(this, "This list is empty :(", ToastLength.Short).Show();
                    StartActivity(typeof(ListFovoriteSongActivity));
                }
                else
                {
                    StartActivity(typeof(ListFovoriteSongActivity));
                }
            }
            else if (item.ItemId == Resource.Id.play_A_favorites_song)
            {
                if (State.AppState._FullName_file == null)
                {
                    Toast.MakeText(this, "TList of favorite songs is empty :(", ToastLength.Short).Show();
                }
                else
                {
                    State.AppState.paths_file_list = State.AppState.paths_favorite_file_list;

                    State.AppState.name_file_list = State.AppState.name_favorite_file_list;

                    State.AppState._Name_file = State.AppState.name_favorite_file_list[0];

                    if (position_play == PlayButtonState.Play)
                    {
                        song.Stop();
                        play.SetImageResource(Resource.Drawable.icon_play);
                    }

                    var songCover = Android.Net.Uri.Parse(State.AppState.paths_file_list[0]);
                    song = MediaPlayer.Create(this, songCover);
                    play.SetImageResource(Resource.Drawable.icon_pause);
                    song.Start();
                    position_play = PlayButtonState.Play;

                    song_name.Text = State.AppState._Name_file;
                    next_song.Text = State.AppState.name_favorite_file_list[1];
                }
            }

            return(base.OnOptionsItemSelected(item));
        }
Example #9
0
        private void buttonPause_Click(object sender, RoutedEventArgs e)
        {
            State = PlayButtonState.Pause;

              if (PlayStateChanged != null)
            PlayStateChanged.Invoke(this, State);

              if (Click != null)
            Click.Invoke(this, new RoutedEventArgs());
        }
Example #10
0
 public PlayButtonEventArgs(PlayButtonState yourState)
 {
     playState = yourState;
 }