void ReleaseDesignerOutlets() { if (Button != null) { Button.Dispose(); Button = null; } if (Play != null) { Play.Dispose(); Play = null; } if (Stop != null) { Stop.Dispose(); Stop = null; } if (OutputLabel != null) { OutputLabel.Dispose(); OutputLabel = null; } }
protected override void DisposeManagedResources() { base.DisposeManagedResources(); Play?.Dispose(); Play = null; CamerasConfig.Clear(); }
public void Dispose() { Toggle?.Dispose(); Next?.Dispose(); Previous?.Dispose(); Play?.Dispose(); Pause?.Dispose(); Restart?.Dispose(); }
protected override void Dispose(bool disposing) { if (disposing) { _isPlaying.Dispose(); _isPaused.Dispose(); _isStopped.Dispose(); _state.Dispose(); Play.Dispose(); Pause.Dispose(); Stop.Dispose(); } base.Dispose(disposing); }
void ReleaseDesignerOutlets() { if (Play != null) { Play.Dispose(); Play = null; } if (SignOut != null) { SignOut.Dispose(); SignOut = null; } if (Title != null) { Title.Dispose(); Title = null; } }
void ReleaseDesignerOutlets() { if (Delete_button != null) { Delete_button.Dispose(); Delete_button = null; } if (Description_text != null) { Description_text.Dispose(); Description_text = null; } if (loader != null) { loader.Dispose(); loader = null; } if (MainUIView != null) { MainUIView.Dispose(); MainUIView = null; } if (netWork_label != null) { netWork_label.Dispose(); netWork_label = null; } if (Play != null) { Play.Dispose(); Play = null; } if (recording != null) { recording.Dispose(); recording = null; } if (Save_button != null) { Save_button.Dispose(); Save_button = null; } if (saveLoader != null) { saveLoader.Dispose(); saveLoader = null; } if (Scrollview != null) { Scrollview.Dispose(); Scrollview = null; } if (Status_switch1 != null) { Status_switch1.Dispose(); Status_switch1 = null; } if (Title_text != null) { Title_text.Dispose(); Title_text = null; } }
public void Dispose() { Play.Dispose(); Pause.Dispose(); Stop.Dispose(); }
private void PlayCompleted(object o, System.EventArgs e) { if (myPlay != null) { myPlay.Dispose(); myPlay = null; } videoSize = Size.Empty; SetButton(PlayState.Stop); this.PlayBar.Value = 0; this.lblCurTime.Text = "00:00"; this.pnlPlay.Refresh(); this.lblButton.Visible = false; this.lblTop.Visible = false; this.Invalidate(); GC.Collect(); GC.WaitForPendingFinalizers(); int oldNodeId = treeList1.FocusedNode.Id; switch (curOper) { case Oper.PrevPlay: case Oper.NextPlay: curOper = Oper.AgainPlay; StartPlay(); break; case Oper.StopPlay: break; default: if (treeList1.MoveNext().Id != oldNodeId) { StartPlay(); } else { treeList1.MoveFirst(); } break; } //LoadList(); //if (curOper == Oper.PrevPlay) //{ // curOper = Oper.AgainPlay; // StartPlay(); //} //else if (curOper == Oper.NextPlay) //{ //} //else if (treeList1.MoveNext().Id != oldNodeId && curOper != Oper.StopPlay) //{ // curOper = Oper.AgainPlay; // StartPlay(); //} //if (curOper == Oper.NextPlay) ////{ //// curNum++; ////} ////else if (curOper == Oper.PrevPlay) ////{ //// curNum--; ////} ////else if (curOper == Oper.StopPlay) ////{ //// curNum = this.gridList.Rows.Count; ////} ////if (curNum >= 0 && curNum < this.gridList.Rows.Count) ////{ //// this.gridList.Rows[curNum].Selected = true; //// curOper = Oper.NextPlay; //// StartPlay(); ////} ////else if (curNum == this.gridList.Rows.Count) ////{ //// curNum = 0; //// this.gridList.Rows[0].Selected = true; ////} #region old code //if (myPlay != null) //{ // myPlay.Dispose(); // myPlay = null; //} //videoSize = Size.Empty; //SetButton(PlayState.Stop); //this.PlayBar.Value = 0; //this.lblCurTime.Text = "00:00"; //this.pnlPlay.Refresh(); //this.lblButton.Visible = false; //this.lblTop.Visible = false; //this.Invalidate(); //GC.Collect(); //GC.WaitForPendingFinalizers(); //if (curOper == Oper.NextPlay) //{ // curNum++; //} //else if (curOper == Oper.PrevPlay) //{ // curNum--; //} //else if (curOper == Oper.StopPlay) //{ // curNum = this.gridList.Rows.Count; //} //if (curNum >= 0 && curNum < this.gridList.Rows.Count) //{ // this.gridList.Rows[curNum].Selected = true; // curOper = Oper.NextPlay; // StartPlay(); //} //else if (curNum == this.gridList.Rows.Count) //{ // curNum = 0; // this.gridList.Rows[0].Selected = true; //} #endregion }