Example #1
0
    public static int UploadRoleInfo(IntPtr L)
    {
        int       count = LuaDLL.lua_gettop(L);
        const int nRet  = 0;

        if (count == 10 && LuaScriptMgr.CheckTypes(L, 1, typeof(int), typeof(int), typeof(string), typeof(int), typeof(int), typeof(int), typeof(string), typeof(string), typeof(double), typeof(double)))
        {
            int    sendType       = (int)LuaScriptMgr.GetNumber(L, 1);
            int    playerId       = (int)LuaScriptMgr.GetNumber(L, 2);
            string roleName       = LuaScriptMgr.GetString(L, 3);
            int    roleLevel      = (int)LuaScriptMgr.GetNumber(L, 4);
            int    vipLevel       = (int)LuaScriptMgr.GetNumber(L, 5);
            int    serverId       = (int)LuaScriptMgr.GetNumber(L, 6);
            string serverName     = LuaScriptMgr.GetString(L, 7);
            string laborUnion     = LuaScriptMgr.GetString(L, 8);
            double roleCreateTime = (double)LuaScriptMgr.GetNumber(L, 9);
            double roleLevelMTime = (double)LuaScriptMgr.GetNumber(L, 10);

            PlatformControl.UploadRoleInfo(sendType, playerId, roleName, roleLevel, vipLevel, serverId, serverName, laborUnion, roleCreateTime, roleLevelMTime);
        }
        else
        {
            LogParamError("UploadRoleInfo", count);
        }
        return(GameUtilWrap.CheckReturnNum(L, count, nRet));
    }