public void SetCurrent(PlanningAppState planningAppState) { foreach (var state in PlanningAppStates) { state.CurrentState = false; } PlanningAppStates[PlanningAppStates.IndexOf(planningAppState)].CurrentState = true; }
public PlanningAppState SeekPrev(PlanningAppState planningAppState) //Get previous state based on specified State { if (!Completed() && !isFirstState(planningAppState)) { return(PlanningAppStates[PlanningAppStates.IndexOf(planningAppState) - 1]); } else { return(null); } }
public PlanningAppState SeekPrev() //Get previous state based on CurrentState { if (!Completed() && !isFirstState(Current())) { return(PlanningAppStates[PlanningAppStates.IndexOf(Current()) - 1]); } else { return(null); } }
public PlanningAppState SeekNext() { if (!Completed() && !isLastState(Current())) { return(PlanningAppStates[PlanningAppStates.IndexOf(Current()) + 1]); } else { return(null); } }
public PlanningAppState Next(PlanningAppState planningAppState) { PlanningAppState nextState = new PlanningAppState(); if (!isLastState(planningAppState)) { nextState = PlanningAppStates[PlanningAppStates.IndexOf(planningAppState) + 1]; planningAppState.CurrentState = false; nextState.CurrentState = true; return(nextState); } else { return(null); } }
public bool isFirstState(PlanningAppState planningAppState) { return(PlanningAppStates.IndexOf(planningAppState) == 0); }
public bool isLastState(PlanningAppState planningAppState) { return(PlanningAppStates.Count() == (PlanningAppStates.IndexOf(planningAppState) + 1)); }